MAXON CINEMA 4D R20

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MAXON CINEMA 4D R20
MAXON today unveiled Cinema 4D Release 20 (R20), a break-through version of its iconic 3D design and animation software. Release 20 introduces high-end features for VFX and motion graphics artists including node-based materials, volume modeling, robust CAD import and a dramatic evolution of the MoGraph toolset. MAXON will debut Cinema 4D R20 live and online (C4DLive.com) at the upcoming SIGGRAPH 2018 convention August 14-16, in Vancouver, BC

MAXON Cinema 4D R20 Features are:

Node-Based Materials – Provide new possibilities for creating materials from simple references to complex shaders in a node-based editor. With more than 150 nodes to choose from that perform different functions, artists can combine nodes to easily build complex shading effects for greater creative flexibility. For an easy start, users new to a node-based material workflow still can rely on the user interface of Cinema 4D’s standard Material Editor, creating the corresponding node material in the background automatically. Node-based materials can be packaged into assets with user-defined parameters exposed in a similar interface to Cinema 4D’s classic Material Editor.

MoGraph Fields – New capabilities in this industry-leading procedural animation toolset offer an entirely new way to define the strength of effects by combining falloffs - from simple shapes to shaders or sounds and objects and formulas. Artists can layer Fields with standard mixing modes and remap their effects. Group multiple Fields and use them to control effectors, deformers, weights, and more.

CAD Data Import – Popular CAD formats can be directly and seamlessly imported into Cinema 4D R20 with a simple drag and drop. A unique scale-based tessellation interface allows for adjustment of detail to build amazing visualizations. STEP, Solidworks, JT, Catia V5 and IGES formats are supported.

Volume Modeling – Create complex models by adding or subtracting basic shapes in Boolean-type operations using Cinema 4D R20’s OpenVDB–based Volume Builder and Mesher. Procedurally build organic or hard-surface volumes using any Cinema 4D object including new Field objects. Volumes can be exported in sequenced .vdb format for use in any application or render engine that supports OpenVDB.

ProRender Enhancements – ProRender in Cinema 4D R20 extends the GPU-rendering toolset with key features including sub-surface scattering, motion blur and multi-passes. Also included are an updated ProRender core, support for Apple’s Metal 2 technology, out-of-core textures and other enhancements.

Core Technology Modernization – As part of the transition to a more modern core in Cinema 4D, R20 comes with substantial API enhancements, the new node framework, further development on the new modeling framework, and a new UI framework.


SYSTEM REQUIREMENTS

Minimum System Requirements Cinema 4D and BodyPaint 3D
  • Windows 7 SP1 64-bit or higher on Intel or AMD 64-bit CPU with SSE3 support or MacOS 10.11.6 or 10.12.4+ with 64-bit CPU running on Intel-based Apple Macintosh 4 GB RAM (8 GB or more recommended), OpenGL graphics card supporting OpenGL 4.1 (dedicated GPU recommended)
  • The GPU renderer requires an NVIDIA or AMD graphics card on Windows or AMD on MacOS that supports OpenCL 1.2 or newer. Metal support requires MacOS 10.13.2 or newer. We recommend at least 4 GB VRAM for GPU rendering.
  • USB port, registration is required.
Graphics cards
  • Although Cinema 4D and BodyPaint 3D support all OpenGL 4.1-capable graphics cards, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set.
  • MAXON is not responsible for the compatibility of individual graphics cards with the OpenGL, OpenCL or Metal mode. Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems.

Download link:


Download MAXON CINEMA 4D R20
Title: Download MAXON CINEMA 4D R20
Compatible with: Windows and macOS
Multilanguage: English, French, Deutsch, ....etc.
Size: 11.99 GB

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